I assume this is a side effect from allowing controller joysticks to do so, but can probably be fixed/changed, and should in my opinion. (what I think is a) Bug related to the ability wheel/menu: When playing on Keyboard+Mouse, WASD should not affect which ability you're trying to select only the mouse. Additionally, it would be good to see how many charges you have in the tab/Q menu, on top of your character's back. Feels like a waste if your current selected ability is fully charged but there's abilities without charging - they won't charge unless you switch to them when you kill an enemy). A piece of feedback: I think it would be immensely helpful to remind people that you can recharge your shadow abilities by doing the long, body-vanishing kills but that they recharge only the one currently selected (I can't say I really like how that works, by the way. I was trying to get to the other side of the opening to the next area to peek. Maybe the last one should disappear when you throw a new one? ģ. Is it intentional that untriggered explosive kunais (aka thrown kunais) can stay in place forever? They all seem to blow up at once and you can stack them (tried with up to 3). This archway's beam doesn't have a shadow Ģ. So, I'll start this thread seeing there's no other (either that or I'm blind).ġ.
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